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Kenneth Patterson
Product Designer at Electronic Arts, specialising in scalable design systems and social experiences for cross-platform play across top-tier video game franchises.
Due to confidentiality, I can't share full case studies online, happy to walk through them in person or over a call.
EA Connect
2023 - Present
Powering friends, parties, and cross-platform play across EA’s biggest franchises.
My Role: Product Designer
Shipped friend recommendations to help players grow their cross-platform network
Delivered a refreshed visual style and redesigned UI for improved usability
Designed key flows enabling seamless social play across titles








EA Connect Design System
2023 - Present
A robust, scalable system used across multiple franchises, balancing consistency and flexibility.
My Role: Design System Lead
Audited, redesigned, and rebuilt the system in Figma for accessibility and parity with code
Introduced tooling and workflows to streamline handoff and reduce design–dev friction
Shaped best practices and documentation in collaboration with other designers
EA App for PC
2019 - 2023
Next-gen PC platform, shaping how players discover, manage, and launch games.
Role: Product Designer for Platform Experience
Led design effort that successfully migrated millions of players from Origin to EA App
Focused on seamless transition flows and intuitive game management UX
Ensured consistency and ease of use throughout the platform